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ogre [2018/01/28 14:36]
ybalrid created
ogre [2018/02/17 20:50] (current)
ybalrid
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 [[https://​ogre3D.org/​|OGRE]],​ the Object-Oriented Graphical Rendering Engine, is a MIT-licensed C++ 3D rendering library. ​ [[https://​ogre3D.org/​|OGRE]],​ the Object-Oriented Graphical Rendering Engine, is a MIT-licensed C++ 3D rendering library. ​
  
-Annwvyn uses OGRE //GL3+ RenderSystem//​ as it's 3D rendering back-end, with a little bit of OpenGL magic to give the rendered images to the different VR HMDs. +Annwvyn uses OGRE'​s ​//GL3+ RenderSystem//​ as it's 3D rendering back-end, with a little bit of OpenGL magic to give the rendered images to the different VR HMDs
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 +Even if Ogre can target a number of graphics API, Annwvyn is specifically implemented with OpenGL. 
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 +Annwvyn also "​borrows"​ the Math library that is integrated inside Ogre for it's vector, angle, quaternion and matrix types.
  
 The plan is to target [[OpenXR]] when it will be released, but for now Annwvyn render via OGRE towards [[OVR]] and [[OpenVR]] The plan is to target [[OpenXR]] when it will be released, but for now Annwvyn render via OGRE towards [[OVR]] and [[OpenVR]]